Community Advertising

April 28, 2006 on 10:01 pm | In Playstyles, Industry
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In what I thought was going to be my last entry about it, I was wondering if ingame advertising in the short term was mostly going to be something developers and publishers used on a game that needed to be saved through the incorporation of a new revenue stream.

But with this entry by Raph on Wednesday, I’m now wondering if we’re moving beyond just ingame advertising, into a broader field. Continue reading Community Advertising…

Eve: The Newbie Trader

April 20, 2006 on 10:03 pm | In MMO (Live), Eve
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I went back to Eve with the goal of exploring the Combat and Missions parts of the experience. That part is pretty fun, though resembles greatly the rather generic Mission Terminal missions from Star Wars Galaxies. Visit an Agent, accept the mission, go out and kill or collect or both, return for cash and an increase in one’s standing with that Agent. Other bonuses happen, and there’s an entire ladder of Agent Levels to climb, but this is all pretty standard-faire stuff here. If you’ve played an MMORPG, you can run missions in Eve, once you learn the basics like ship flight and management.

The money isn’t bad either, but there’s easier money to be made for a newbie. And I’m making it.

About a week ago, a good buddy from my SWG days joined us in Eve. Vedi was, in SWG, a Master Armorsmith that ran his own business for quite a while. He was also a guild member, and a customer of my Energy business, but he’s always had an eye to business. Being fresh to Eve, he seems to have approached this galaxy with the same eye he applied to the previous one.

Whereas I’m flitting from randomly-generated mission to randomly-generated mission, he comes in and starts Trading.

Continue reading Eve: The Newbie Trader…

Discoverers vs Followers

April 11, 2006 on 10:03 pm | In General Gaming
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On page 3 of this thread about Platform Independence over at the recently-resurrected Grimwell.com, we’ve gotten into a discussion about “Black September, 1994″. I had no idea to what this referred, so asked.

The answer was not what I expected, but I was not surprised by it all the same. Here’s the short form:

Continue reading Discoverers vs Followers…

Death by Guards

April 6, 2006 on 10:04 pm | In MMO (Live), Eve
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I’m not the sharpest spoon on the floor, but I’m generally fairly aware of at least some of the rules set forth by the developers in these MMORPGs. There’s places one can go, places one cannot, places they may be able to someday and methods by which they can and cannot do things in all of those places.

But there’s always something new to be learned, as I found out last night.

Continue reading Death by Guards…

A Window into your Mac

April 6, 2006 on 10:04 pm | In General Gaming, Technology
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I normally don’t bother talking about the Mac anymore, but this announcement really caught me off guard. Yep, Apple has authorized Windows XP to run on Intel-equipped Apple hardware.

Continue reading A Window into your Mac…

Eve: Transverse Velocity

April 3, 2006 on 10:05 pm | In MMO (Live), Eve
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Unlike my last two fly-throughs of the Eve galaxy, this time I’m focusing specifically on combat and missions. I enjoyed mining last time, and may again get into it. But for now I like the idea of ridding space of pirates, escorting and guarding miners, rescuing folks and eventually getting into PvP.

But first I need to learn how to fight.

Continue reading Eve: Transverse Velocity…

Eve Mobile?

April 1, 2006 on 10:05 pm | In MMO (Live), Eve
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One of the topics that came from this Vision related to Platform Independence, the idea that an MMOG could be made to work across a variety of platforms.

Recently, a few events brought this to mind again. In addition to talking to the Sun Microsystems folks about their Project Darkstar (multiplayer gaming on cross-platform PCs and mobile units), this became part of the conversation at Raph’s entry about Mischiefblog’s perfect MMOG. And then I read an interesting entry in Issue #2 of EON, the official game magazine for Eve.

Continue reading Eve Mobile?…

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