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	<title>Darniaq: {Closed}</title>
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	<description>Avatars never die... their name just gets passed on.</description>
	<pubDate>Mon, 09 Apr 2007 04:14:02 +0000</pubDate>
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		<title>The &#8216;First&#8217; MMORPG?</title>
		<link>http://www.darniaq.com/wordpress/2006/10/mmo-live/the-first-mmorpg/</link>
		<comments>http://www.darniaq.com/wordpress/2006/10/mmo-live/the-first-mmorpg/#comments</comments>
		<pubDate>Sat, 14 Oct 2006 14:26:44 +0000</pubDate>
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	<category>MMO (Live)</category>
	<category>MMO (Closed)</category>
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		<description><![CDATA[In reading this article about Nexon, I&#39;m reminded of the perennial:
What was the worlds first graphical MMORPG?
The problem, of course, is what constitutes &#34;first&#34;.

Who&#39;s Said What?
According to the Korea Times, Kingdom of the Winds was the first &#34;graphical&#34; MMORPG, launched in 1996.
According to Wikipedia&#39;s MMORPG section,&#160;there&#39;s a couple of firsts:

Islands of Kesmai was the first [...]]]></description>
			<content:encoded><![CDATA[<p>In reading <a href="http://times.hankooki.com/lpage/tech/200610/kt2006100819305111780.htm" target="_blank">this article</a> about Nexon, I&#39;m reminded of the perennial:</p>
<p>What was the worlds first graphical MMORPG?</p>
<p>The problem, of course, is what constitutes &quot;first&quot;.</p>
<p><a id="more-145"></a></p>
<h2>Who&#39;s Said What?</h2>
<p>According to the Korea Times, Kingdom of the Winds was the first &quot;graphical&quot; MMORPG, launched in 1996.</p>
<p>According to <a href="http://en.wikipedia.org/wiki/MMORPG" target="_blank">Wikipedia&#39;s MMORPG section</a>,&nbsp;there&#39;s a couple of firsts:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Islands_of_Kesmai" target="_blank">Islands of Kesmai</a> was the first &quot;commercial&quot; MMORPG, launched in 1984.&nbsp;</li>
<li><a href="http://en.wikipedia.org/wiki/Neverwinter_Nights_%28AOL_game%29" target="_blank">Neverwinter Nights</a> was the first &quot;graphical&quot; MMORPG, launched in 1991.</li>
<li><a href="http://en.wikipedia.org/wiki/Meridian_59" target="_blank">Meridien 59</a> was the first &quot;modern&quot; MMORPG, also launched in 1996.</li>
</ul>
<p><a href="http://www.raphkoster.com/gaming/chinajoy.shtml" target="_blank">This presentation</a> by <a href="http://www.raphkoster.com" target="_blank">Raph Koster</a> talks to the very breadth of factors to converge into the modern MMO, and while he lists Air Warrior (an MMO) as 1995, he mentions about Ultima Online and Lineage 1: &quot;With these two, the modern MMORPG is born&quot; (his <a href="http://www.raphkoster.com/gaming/mudtimeline.shtml" target="_blank">timeline</a> should also be required reading).</p>
<p><a href="http://archive.gamespy.com/amdmmog/week1/" target="_blank">GameSpy agrees with</a> Wikipedia on M59.</p>
<p>And then there&#39;s the question of the origin of the term &quot;massively multiplayer&quot; itself. <a href="http://archive.gamespy.com/amdmmog/week1/index2.shtml" target="_blank">GameSpy notes</a>:</p>
<blockquote><p><em>Meridian 59</em> also marks the introduction of the term &quot;massively multiplayer.&quot; In 1996, as Hawkins tried to explain his game to the press, he used terms like &quot;massively multiplayer&quot; and &quot;3D persistent world&quot; quite liberally.</p>
<p> Rich Vogel, currently vice president of development at Sony Online Entertainment, was working at 3DO during that time. He confirms that these terms originated with <em>Meridian 59</em>. &quot;The term &#39;massively&#39; was first used at 3DO. Actually, &#39;massively multiplayer Internet game&#39; was <em>Meridian 59&#39;s</em> revelation. We coined that phrase.&quot;</p>
<p> Koster, who worked at Origin Systems, remembers things differently.</p>
<p> &quot;The massively multiplayer term was coined by Electronic Arts marketing. At that point, <em>Ultima Online</em> was announced. I remember the meeting in which they told us they were going to call it &#39;massively multiplayer&#39; and we were like, &#39;Okay, whatever.&#39;&quot; (Looking back, Koster admits that it is possible that 3DO coined the phrase and that Electronic Arts marketing borrowed it.) </p>
</blockquote>
<h2>Where <em>does</em> it Begin?</h2>
<p>Charting the history is almost impossible without taking into account the following:</p>
<ol>
<li>The technology of playing games on a computational system. That goes back to ENIAC</li>
<li>The technology of bringing live people together into the same virtual space to play together or competitively. The first real example of that seems to be Space Wars from MIT. In 1962.</li>
<li>MUDs themselves, which have no clear beginning in concept either, though <a href="http://en.wikipedia.org/wiki/MUD" target="_blank">MUD</a>, developing by Richard Bartle and Roy Trubshaw is cited as the first one.</li>
<li>The emergent preference for playing games in 3D can be charted to Doom, in 1997.</li>
<li>The dawn of modern formalized fantasy, which some credit to JR Tolkien, and <em>The Hobbit</em>. 1934.</li>
</ol>
<p>So it seems like a <em>lot</em> of different people can claim the &quot;first&quot; MMORPG, if they stretch the definition a bit.</p>
<p>What do you think?</p>
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